
This is new warning introduced with GCC 8. This is being fixed by using appropriate function, like g_queue_free_full/g_list_free_full or by casting to GCallback before casting to the target function signature. Closes: #46
119 lines
4.3 KiB
C
119 lines
4.3 KiB
C
/*
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* This file is part of the Nice GLib ICE library.
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*
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* (C) 2008-2009 Collabora Ltd.
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* Contact: Youness Alaoui
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* (C) 2008-2009 Nokia Corporation. All rights reserved.
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is the Nice GLib ICE library.
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*
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* The Initial Developers of the Original Code are Collabora Ltd and Nokia
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* Corporation. All Rights Reserved.
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*
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* Contributors:
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* Youness Alaoui, Collabora Ltd.
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*
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* Alternatively, the contents of this file may be used under the terms of the
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* the GNU Lesser General Public License Version 2.1 (the "LGPL"), in which
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* case the provisions of LGPL are applicable instead of those above. If you
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* wish to allow use of your version of this file only under the terms of the
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* LGPL and not to allow others to use your version of this file under the
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* MPL, indicate your decision by deleting the provisions above and replace
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* them with the notice and other provisions required by the LGPL. If you do
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* not delete the provisions above, a recipient may use your version of this
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* file under either the MPL or the LGPL.
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*/
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#ifndef _SOCKET_PRIV_H
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#define _SOCKET_PRIV_H
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#include "socket.h"
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G_BEGIN_DECLS
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/**
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* nice_socket_queue_send:
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* @send_queue: The queue to add to
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* @to : Destination
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* @messages: Messages to queue
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* @n_messages: Number of messages to queue
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*
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* Queue messages to be sent later into the GQueue
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*/
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void nice_socket_queue_send (GQueue *send_queue, const NiceAddress *to,
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const NiceOutputMessage *messages, guint n_messages);
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/**
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* nice_socket_queue_send_with_callback:
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* @send_queue: The queue to add to
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* @message: The message to queue
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* @message_offset: Number of bytes to skip in the message
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* @message_len: Total length of the message
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* @head: Whether to add the message to the head of the queue or the tail
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* @gsock: The #GSocket to create the callback on
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* @io_source: Pointer to #GSource pointer to store the created source
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* @context: #GMainContext to attach the @io_source to
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* @cb: Callback function to call when the @gsock is writable
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* @user_data: User data for @cb
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*
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* Queue (partial) message to be sent later and create a source to call @cb
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* when the @gsock becomes writable.
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* The @message_offset can be used if a partial write happened and some bytes
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* were already written, in which case @head should be set to TRUE to add the
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* message to the head of the queue.
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*/
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void nice_socket_queue_send_with_callback (GQueue *send_queue,
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const NiceOutputMessage *message, gsize message_offset, gsize message_len,
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gboolean head, GSocket *gsock, GSource **io_source, GMainContext *context,
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GSocketSourceFunc cb, gpointer user_data);
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/**
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* nice_socket_flush_send_queue:
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* @base_socket: Base socket to send on
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* @send_queue: Queue to flush
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*
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* Send all the queued messages reliably to the base socket. We assume only
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* reliable messages were queued and the underlying socket will handle the
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* send.
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*/
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void nice_socket_flush_send_queue (NiceSocket *base_socket, GQueue *send_queue);
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/**
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* nice_socket_flush_send_queue_to_socket:
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* @gsock: GSocket to send on
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* @send_queue: Queue to flush
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*
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* Send all the queued messages to the socket. If any message fails to be sent
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* it will be readded to the queue and #FALSE will be returned, in which case
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* the IO source must be kept to allow flushing the next time the socket
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* is writable.
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* If the queue gets flushed, #TRUE will be returned, in which case, the IO
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* source should be destroyed.
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*
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* Returns: #TRUE if the queue was emptied, #FALSE if the socket would block.
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*/
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gboolean nice_socket_flush_send_queue_to_socket (GSocket *gsock,
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GQueue *send_queue);
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/**
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* nice_socket_free_send_queue:
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* @send_queue: The send queue
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*
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* Frees every item in the send queue without sending them and empties the queue
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*/
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void nice_socket_free_send_queue (GQueue *send_queue);
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G_END_DECLS
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#endif /* _SOCKET_PRIV_H */
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