493 lines
13 KiB
C
493 lines
13 KiB
C
/*
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* This file is part of the Nice GLib ICE library.
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*
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* (C) 2008-2009 Collabora Ltd.
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* Contact: Youness Alaoui
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* (C) 2008-2009 Nokia Corporation. All rights reserved.
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is the Nice GLib ICE library.
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*
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* The Initial Developers of the Original Code are Collabora Ltd and Nokia
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* Corporation. All Rights Reserved.
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*
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* Contributors:
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* Youness Alaoui, Collabora Ltd.
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*
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* Alternatively, the contents of this file may be used under the terms of the
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* the GNU Lesser General Public License Version 2.1 (the "LGPL"), in which
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* case the provisions of LGPL are applicable instead of those above. If you
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* wish to allow use of your version of this file only under the terms of the
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* LGPL and not to allow others to use your version of this file under the
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* MPL, indicate your decision by deleting the provisions above and replace
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* them with the notice and other provisions required by the LGPL. If you do
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* not delete the provisions above, a recipient may use your version of this
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* file under either the MPL or the LGPL.
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*/
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/*
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* Implementation of TCP relay socket interface using TCP Berkeley sockets. (See
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* http://en.wikipedia.org/wiki/Berkeley_sockets.)
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "tcp-bsd.h"
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#include "agent-priv.h"
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#include "socket-priv.h"
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#include "tcp-passive.h"
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#include <string.h>
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#include <errno.h>
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#include <fcntl.h>
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#ifndef G_OS_WIN32
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#include <unistd.h>
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#endif
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/* FIXME: This should be defined in gio/gnetworking.h, which we should include;
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* but we cannot do that without refactoring.
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* (See: https://phabricator.freedesktop.org/D230). */
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#undef TCP_NODELAY
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#define TCP_NODELAY 1
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static GMutex mutex;
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typedef struct {
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NiceAddress remote_addr;
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GQueue send_queue;
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GMainContext *context;
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GSource *io_source;
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gboolean error;
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gboolean reliable;
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NiceSocketWritableCb writable_cb;
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gpointer writable_data;
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NiceSocket *passive_parent;
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} TcpPriv;
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#define MAX_QUEUE_LENGTH 20
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static void socket_close (NiceSocket *sock);
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static gint socket_recv_messages (NiceSocket *sock,
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NiceInputMessage *recv_messages, guint n_recv_messages);
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static gint socket_send_messages (NiceSocket *sock, const NiceAddress *to,
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const NiceOutputMessage *messages, guint n_messages);
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static gint socket_send_messages_reliable (NiceSocket *sock,
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const NiceAddress *to, const NiceOutputMessage *messages, guint n_messages);
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static gboolean socket_is_reliable (NiceSocket *sock);
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static gboolean socket_can_send (NiceSocket *sock, NiceAddress *addr);
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static void socket_set_writable_callback (NiceSocket *sock,
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NiceSocketWritableCb callback, gpointer user_data);
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static gboolean socket_send_more (GSocket *gsocket, GIOCondition condition,
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gpointer data);
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NiceSocket *
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nice_tcp_bsd_socket_new_from_gsock (GMainContext *ctx, GSocket *gsock,
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NiceAddress *local_addr, NiceAddress *remote_addr, gboolean reliable)
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{
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NiceSocket *sock;
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TcpPriv *priv;
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g_return_val_if_fail (G_IS_SOCKET (gsock), NULL);
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sock = g_slice_new0 (NiceSocket);
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sock->priv = priv = g_slice_new0 (TcpPriv);
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if (ctx == NULL)
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ctx = g_main_context_default ();
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priv->context = g_main_context_ref (ctx);
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priv->remote_addr = *remote_addr;
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priv->error = FALSE;
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priv->reliable = reliable;
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priv->writable_cb = NULL;
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priv->writable_data = NULL;
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sock->type = NICE_SOCKET_TYPE_TCP_BSD;
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sock->fileno = g_object_ref (gsock);
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sock->addr = *local_addr;
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sock->send_messages = socket_send_messages;
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sock->send_messages_reliable = socket_send_messages_reliable;
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sock->recv_messages = socket_recv_messages;
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sock->is_reliable = socket_is_reliable;
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sock->can_send = socket_can_send;
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sock->set_writable_callback = socket_set_writable_callback;
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sock->close = socket_close;
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return sock;
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}
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NiceSocket *
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nice_tcp_bsd_socket_new (GMainContext *ctx, NiceAddress *local_addr,
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NiceAddress *remote_addr, gboolean reliable)
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{
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union {
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struct sockaddr_storage storage;
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struct sockaddr addr;
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} name;
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NiceSocket *sock;
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GSocket *gsock = NULL;
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GError *gerr = NULL;
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gboolean gret = FALSE;
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GSocketAddress *gaddr;
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if (remote_addr == NULL) {
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/* We can't connect a tcp socket with no destination address */
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return NULL;
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}
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nice_address_copy_to_sockaddr (remote_addr, &name.addr);
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if (name.storage.ss_family == AF_UNSPEC || name.storage.ss_family == AF_INET) {
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gsock = g_socket_new (G_SOCKET_FAMILY_IPV4, G_SOCKET_TYPE_STREAM,
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G_SOCKET_PROTOCOL_TCP, NULL);
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name.storage.ss_family = AF_INET;
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#ifdef HAVE_SA_LEN
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name.storage.ss_len = sizeof (struct sockaddr_in);
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#endif
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} else if (name.storage.ss_family == AF_INET6) {
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gsock = g_socket_new (G_SOCKET_FAMILY_IPV6, G_SOCKET_TYPE_STREAM,
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G_SOCKET_PROTOCOL_TCP, NULL);
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name.storage.ss_family = AF_INET6;
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#ifdef HAVE_SA_LEN
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name.storage.ss_len = sizeof (struct sockaddr_in6);
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#endif
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}
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if (gsock == NULL) {
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return NULL;
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}
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gaddr = g_socket_address_new_from_native (&name.addr, sizeof (name));
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if (gaddr == NULL) {
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g_object_unref (gsock);
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return NULL;
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}
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/* GSocket: All socket file descriptors are set to be close-on-exec. */
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g_socket_set_blocking (gsock, false);
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/* setting TCP_NODELAY to TRUE in order to avoid packet batching */
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g_socket_set_option (gsock, IPPROTO_TCP, TCP_NODELAY, TRUE, NULL);
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gret = g_socket_connect (gsock, gaddr, NULL, &gerr);
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g_object_unref (gaddr);
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if (gret == FALSE) {
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if (g_error_matches (gerr, G_IO_ERROR, G_IO_ERROR_PENDING) == FALSE) {
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g_error_free (gerr);
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g_socket_close (gsock, NULL);
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g_object_unref (gsock);
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return NULL;
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}
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g_error_free (gerr);
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}
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nice_address_copy_to_sockaddr (local_addr, &name.addr);
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gaddr = g_socket_address_new_from_native (&name.addr, sizeof (name));
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if (gaddr == NULL) {
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g_socket_close (gsock, NULL);
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g_object_unref (gsock);
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return NULL;
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}
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g_socket_bind (gsock, gaddr, FALSE, NULL);
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g_object_unref (gaddr);
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sock = nice_tcp_bsd_socket_new_from_gsock (ctx, gsock, local_addr, remote_addr,
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reliable);
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g_object_unref (gsock);
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return sock;
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}
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static void
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socket_close (NiceSocket *sock)
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{
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TcpPriv *priv = sock->priv;
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g_mutex_lock (&mutex);
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if (sock->fileno) {
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g_socket_close (sock->fileno, NULL);
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g_object_unref (sock->fileno);
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sock->fileno = NULL;
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}
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if (priv->io_source) {
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g_source_destroy (priv->io_source);
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g_source_unref (priv->io_source);
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}
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if (priv->passive_parent) {
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nice_tcp_passive_socket_remove_connection (priv->passive_parent, &priv->remote_addr);
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}
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nice_socket_free_send_queue (&priv->send_queue);
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if (priv->context)
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g_main_context_unref (priv->context);
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g_mutex_unlock (&mutex);
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g_slice_free(TcpPriv, sock->priv);
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}
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static gint
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socket_recv_messages (NiceSocket *sock,
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NiceInputMessage *recv_messages, guint n_recv_messages)
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{
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TcpPriv *priv = sock->priv;
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guint i;
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/* Make sure socket has not been freed: */
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g_assert (sock->priv != NULL);
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/* Don't try to access the socket if it had an error */
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if (priv->error)
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return -1;
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for (i = 0; i < n_recv_messages; i++) {
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gint flags = G_SOCKET_MSG_NONE;
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GError *gerr = NULL;
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gssize len;
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len = g_socket_receive_message (sock->fileno, NULL,
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recv_messages[i].buffers, recv_messages[i].n_buffers,
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NULL, NULL, &flags, NULL, &gerr);
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recv_messages[i].length = MAX (len, 0);
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/* recv returns 0 when the peer performed a shutdown.. we must return -1
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* here so that the agent destroys the g_source */
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if (len == 0) {
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priv->error = TRUE;
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break;
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}
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if (len < 0) {
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if (g_error_matches (gerr, G_IO_ERROR, G_IO_ERROR_WOULD_BLOCK))
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len = 0;
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g_error_free (gerr);
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return len;
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}
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if (recv_messages[i].from)
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*recv_messages[i].from = priv->remote_addr;
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}
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/* Was there an error processing the first message? */
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if (priv->error && i == 0)
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return -1;
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return i;
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}
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static gssize
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socket_send_message (NiceSocket *sock,
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const NiceOutputMessage *message, gboolean reliable)
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{
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TcpPriv *priv = sock->priv;
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gssize ret;
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GError *gerr = NULL;
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gsize message_len;
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/* Make sure socket has not been freed: */
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g_assert (sock->priv != NULL);
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/* Don't try to access the socket if it had an error, otherwise we risk a
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* crash with SIGPIPE (Broken pipe) */
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if (priv->error)
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return -1;
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g_mutex_lock(&mutex);
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message_len = output_message_get_size (message);
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/* First try to send the data, don't send it later if it can be sent now
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* this way we avoid allocating memory on every send */
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if (g_queue_is_empty (&priv->send_queue)) {
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ret = g_socket_send_message (sock->fileno, NULL, message->buffers,
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message->n_buffers, NULL, 0, G_SOCKET_MSG_NONE, NULL, &gerr);
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if (ret < 0) {
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if (g_error_matches (gerr, G_IO_ERROR, G_IO_ERROR_WOULD_BLOCK) ||
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g_error_matches (gerr, G_IO_ERROR, G_IO_ERROR_NOT_CONNECTED) ||
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g_error_matches (gerr, G_IO_ERROR, G_IO_ERROR_FAILED)) {
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/* Queue the message and send it later. */
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nice_socket_queue_send_with_callback (&priv->send_queue,
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message, 0, message_len, FALSE, sock->fileno, &priv->io_source,
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priv->context, socket_send_more, sock);
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ret = message_len;
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}
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g_error_free (gerr);
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} else if ((gsize) ret < message_len) {
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/* Partial send. */
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nice_socket_queue_send_with_callback (&priv->send_queue,
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message, ret, message_len, TRUE, sock->fileno, &priv->io_source,
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priv->context, socket_send_more, sock);
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ret = message_len;
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}
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} else {
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/* Only queue if we're sending reliably */
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if (reliable) {
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/* Queue the message and send it later. */
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nice_socket_queue_send_with_callback (&priv->send_queue,
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message, 0, message_len, FALSE, sock->fileno, &priv->io_source,
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priv->context, socket_send_more, sock);
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ret = message_len;
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} else {
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/* non reliable send, so we shouldn't queue the message */
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ret = 0;
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}
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}
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g_mutex_unlock(&mutex);
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return ret;
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}
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/* Data sent to this function must be a single entity because buffers can be
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* dropped if the bandwidth isn't fast enough. So do not send a message in
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* multiple chunks. */
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static gint
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socket_send_messages (NiceSocket *sock, const NiceAddress *to,
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const NiceOutputMessage *messages, guint n_messages)
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{
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guint i;
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/* Make sure socket has not been freed: */
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g_assert (sock->priv != NULL);
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for (i = 0; i < n_messages; i++) {
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const NiceOutputMessage *message = &messages[i];
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gssize len;
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len = socket_send_message (sock, message, FALSE);
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if (len < 0) {
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/* Error. */
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if (i > 0)
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break;
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return len;
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} else if (len == 0) {
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/* EWOULDBLOCK. */
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break;
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}
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}
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return i;
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}
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static gint
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socket_send_messages_reliable (NiceSocket *sock, const NiceAddress *to,
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const NiceOutputMessage *messages, guint n_messages)
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{
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guint i;
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for (i = 0; i < n_messages; i++) {
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if (socket_send_message (sock, &messages[i], TRUE) < 0) {
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/* Error. */
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return -1;
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}
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}
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return i;
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}
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static gboolean
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socket_is_reliable (NiceSocket *sock)
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{
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TcpPriv *priv = sock->priv;
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return priv->reliable;
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}
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static gboolean
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socket_can_send (NiceSocket *sock, NiceAddress *addr)
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{
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TcpPriv *priv = sock->priv;
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return g_queue_is_empty (&priv->send_queue);
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}
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static void
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socket_set_writable_callback (NiceSocket *sock,
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NiceSocketWritableCb callback, gpointer user_data)
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{
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TcpPriv *priv = sock->priv;
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priv->writable_cb = callback;
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priv->writable_data = user_data;
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}
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static gboolean
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socket_send_more (
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GSocket *gsocket,
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GIOCondition condition,
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gpointer data)
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{
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NiceSocket *sock = (NiceSocket *) data;
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TcpPriv *priv;
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g_mutex_lock (&mutex);
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if (g_source_is_destroyed (g_main_current_source ())) {
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nice_debug ("Source was destroyed. "
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"Avoided race condition in tcp-bsd.c:socket_send_more");
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g_mutex_unlock (&mutex);
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return FALSE;
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}
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priv = sock->priv;
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/* connection hangs up or queue was emptied */
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if (condition & G_IO_HUP ||
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nice_socket_flush_send_queue_to_socket (sock->fileno,
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&priv->send_queue)) {
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g_source_destroy (priv->io_source);
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g_source_unref (priv->io_source);
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priv->io_source = NULL;
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g_mutex_unlock (&mutex);
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if (priv->writable_cb)
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priv->writable_cb (sock, priv->writable_data);
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return FALSE;
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}
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g_mutex_unlock (&mutex);
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return TRUE;
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}
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void
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nice_tcp_bsd_socket_set_passive_parent (NiceSocket *sock, NiceSocket *passive_parent)
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{
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TcpPriv *priv = sock->priv;
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g_assert (priv->passive_parent == NULL);
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priv->passive_parent = passive_parent;
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}
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NiceSocket *
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nice_tcp_bsd_socket_get_passive_parent (NiceSocket *sock)
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{
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TcpPriv *priv = sock->priv;
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return priv->passive_parent;
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}
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