mirror of
https://libwebsockets.org/repo/libwebsockets
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7b82498d33
Freertos in idf has moved around a bit.
533 lines
15 KiB
C
533 lines
15 KiB
C
/*
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* Generic GPIO / irq buttons
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*
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* Copyright (C) 2019 - 2020 Andy Green <andy@warmcat.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "private-lib-core.h"
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typedef enum lws_button_classify_states {
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LBCS_IDLE, /* nothing happening */
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LBCS_MIN_DOWN_QUALIFY,
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LBCS_ASSESS_DOWN_HOLD,
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LBCS_UP_SETTLE1,
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LBCS_WAIT_DOUBLECLICK,
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LBCS_MIN_DOWN_QUALIFY2,
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LBCS_WAIT_UP,
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LBCS_UP_SETTLE2,
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} lws_button_classify_states_t;
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/*
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* This is the opaque, allocated, non-const, dynamic footprint of the
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* button controller
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*/
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typedef struct lws_button_state {
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#if defined(LWS_PLAT_TIMER_TYPE)
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LWS_PLAT_TIMER_TYPE timer; /* bh timer */
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LWS_PLAT_TIMER_TYPE timer_mon; /* monitor timer */
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#endif
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const lws_button_controller_t *controller;
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struct lws_context *ctx;
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short mon_refcount;
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lws_button_idx_t enable_bitmap;
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lws_button_idx_t state_bitmap;
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uint16_t mon_timer_count;
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/* incremented each time the mon timer cb happens */
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/* lws_button_each_t per button overallocated after this */
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} lws_button_state_t;
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typedef struct lws_button_each {
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lws_button_state_t *bcs;
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uint16_t mon_timer_comp;
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uint16_t mon_timer_repeat;
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uint8_t state;
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/**^ lws_button_classify_states_t */
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uint8_t isr_pending;
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} lws_button_each_t;
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#if defined(LWS_PLAT_TIMER_START)
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static const lws_button_regime_t default_regime = {
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.ms_min_down = 20,
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.ms_min_down_longpress = 300,
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.ms_up_settle = 20,
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.ms_doubleclick_grace = 120,
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.flags = LWSBTNRGMFLAG_CLASSIFY_DOUBLECLICK
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};
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#endif
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/*
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* This is happening in interrupt context, we have to schedule a bottom half to
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* do the foreground lws_smd queueing, using, eg, a platform timer.
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*
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* All the buttons point here and use one timer per button controller. An
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* interrupt here means, "something happened to one or more buttons"
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*/
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#if defined(LWS_PLAT_TIMER_START)
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void
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lws_button_irq_cb_t(void *arg)
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{
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lws_button_each_t *each = (lws_button_each_t *)arg;
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each->isr_pending = 1;
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LWS_PLAT_TIMER_START(each->bcs->timer);
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}
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#endif
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/*
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* This is the bottom-half scheduled via a timer set in the ISR. From here we
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* are allowed to hold mutexes etc. We are coming here because any button
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* interrupt arrived, we have to run another timer that tries to put whatever is
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* observed on any active button into context and either discard it or arrive at
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* a definitive event classification.
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*/
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#if defined(LWS_PLAT_TIMER_CB)
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static LWS_PLAT_TIMER_CB(lws_button_bh, th)
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{
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lws_button_state_t *bcs = LWS_PLAT_TIMER_CB_GET_OPAQUE(th);
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lws_button_each_t *each = (lws_button_each_t *)&bcs[1];
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const lws_button_controller_t *bc = bcs->controller;
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size_t n;
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/*
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* The ISR and bottom-half is shared by all the buttons. Each gpio
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* IRQ has an individual opaque ptr pointing to the corresponding
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* button's dynamic lws_button_each_t, the ISR marks the button's
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* each->isr_pending and schedules this bottom half.
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*
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* So now the bh timer has fired and something to do, we need to go
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* through all the buttons that have isr_pending set and service their
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* state. Intermediate states should start / bump the refcount on the
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* mon timer. That's refcounted so it only runs when a button down.
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*/
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for (n = 0; n < bc->count_buttons; n++) {
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if (!each[n].isr_pending)
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continue;
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/*
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* Hide what we're about to do from the delicate eyes of the
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* IRQ controller...
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*/
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bc->gpio_ops->irq_mode(bc->button_map[n].gpio,
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LWSGGPIO_IRQ_NONE, NULL, NULL);
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each[n].isr_pending = 0;
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/*
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* Force the network around the switch to the
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* active level briefly
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*/
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bc->gpio_ops->set(bc->button_map[n].gpio,
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!!(bc->active_state_bitmap & (1 << n)));
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bc->gpio_ops->mode(bc->button_map[n].gpio, LWSGGPIO_FL_WRITE);
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if (each[n].state == LBCS_IDLE) {
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/*
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* If this is the first sign something happening on this
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* button, make sure the monitor timer is running to
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* classify its response over time
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*/
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each[n].state = LBCS_MIN_DOWN_QUALIFY;
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each[n].mon_timer_comp = bcs->mon_timer_count;
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if (!bcs->mon_refcount++) {
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#if defined(LWS_PLAT_TIMER_START)
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LWS_PLAT_TIMER_START(bcs->timer_mon);
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#endif
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}
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}
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/*
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* Just for a us or two inbetween here, we're driving it to the
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* level we were informed by the interrupt it had enetered, to
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* force to charge on the actual and parasitic network around
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* the switch to a deterministic-ish state.
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*
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* If the switch remains in that state, well, it makes no
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* difference; if it was a pre-contact and the charge on the
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* network was left indeterminate, this will dispose it to act
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* consistently in the short term until the pullup / pulldown
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* has time to act on it or the switch comes and forces the
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* network charge state itself.
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*/
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bc->gpio_ops->mode(bc->button_map[n].gpio, LWSGGPIO_FL_READ);
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/*
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* We could do a better job manipulating the irq mode according
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* to the switch state. But if an interrupt comes and we have
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* done that, we can't tell if it's from before or after the
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* mode change... ie, we don't know what the interrupt was
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* telling us. We can't trust the gpio state if we read it now
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* to be related to what the irq from some time before was
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* trying to tell us. So always set it back to the same mode
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* and accept the limitation.
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*/
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bc->gpio_ops->irq_mode(bc->button_map[n].gpio,
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bc->active_state_bitmap & (1 << n) ?
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LWSGGPIO_IRQ_RISING :
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LWSGGPIO_IRQ_FALLING,
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lws_button_irq_cb_t, &each[n]);
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}
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}
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#endif
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#if defined(LWS_PLAT_TIMER_CB)
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static LWS_PLAT_TIMER_CB(lws_button_mon, th)
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{
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lws_button_state_t *bcs = LWS_PLAT_TIMER_CB_GET_OPAQUE(th);
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lws_button_each_t *each = (lws_button_each_t *)&bcs[1];
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const lws_button_controller_t *bc = bcs->controller;
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const lws_button_regime_t *regime;
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const char *event_name;
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int comp_age_ms;
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char active;
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size_t n;
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bcs->mon_timer_count++;
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for (n = 0; n < bc->count_buttons; n++) {
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if (each->state == LBCS_IDLE) {
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each++;
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continue;
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}
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if (bc->button_map[n].regime)
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regime = bc->button_map[n].regime;
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else
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regime = &default_regime;
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comp_age_ms = (bcs->mon_timer_count - each->mon_timer_comp) *
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LWS_BUTTON_MON_TIMER_MS;
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active = bc->gpio_ops->read(bc->button_map[n].gpio) ^
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(!(bc->active_state_bitmap & (1 << n)));
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// lwsl_notice("%d\n", each->state);
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switch (each->state) {
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case LBCS_MIN_DOWN_QUALIFY:
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/*
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* We're trying to figure out if the initial down event
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* is a glitch, or if it meets the criteria for being
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* treated as the definitive start of some kind of click
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* action. To get past this, he has to be solidly down
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* for the time mentioned in the applied regime (at
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* least when we sample it).
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*
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* Significant bounce at the start will abort this try,
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* but if it's really down there will be a subsequent
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* solid down period... it will simply restart this flow
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* from a new interrupt and pass the filter then.
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*
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* The "brief drive on edge" strategy considerably
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* reduces inconsistencies here. But physical bounce
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* will continue to be observed.
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*/
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if (!active) {
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/* We ignore stuff for a bit after discard */
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each->mon_timer_comp = bcs->mon_timer_count;
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each->state = LBCS_UP_SETTLE2;
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break;
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}
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if (comp_age_ms >= regime->ms_min_down) {
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/* We made it through the initial regime filter,
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* the next step is wait and see if this down
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* event evolves into a single/double click or
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* we can call it as a long-click
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*/
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each->mon_timer_repeat = bcs->mon_timer_count;
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each->state = LBCS_ASSESS_DOWN_HOLD;
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event_name = "down";
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goto emit;
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}
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break;
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case LBCS_ASSESS_DOWN_HOLD:
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/*
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* How long is he going to hold it? If he holds it
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* past the long-click threshold, we can call it as a
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* long-click and do the up processing afterwards.
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*/
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if (comp_age_ms >= regime->ms_min_down_longpress) {
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/* call it as a longclick */
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event_name = "longclick";
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each->state = LBCS_WAIT_UP;
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goto emit;
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}
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if (!active) {
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/*
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* He didn't hold it past the long-click
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* threshold... we could end up classifying it
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* as either a click or a double-click then.
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*
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* If double-clicks are not allowed to be
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* classified, then we can already classify it
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* as a single-click.
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*/
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if (!(regime->flags &
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LWSBTNRGMFLAG_CLASSIFY_DOUBLECLICK))
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goto classify_single;
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/*
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* Just wait for the up settle time then start
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* looking for a second down.
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*/
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each->mon_timer_comp = bcs->mon_timer_count;
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each->state = LBCS_UP_SETTLE1;
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event_name = "up";
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goto emit;
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}
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goto stilldown;
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case LBCS_UP_SETTLE1:
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if (comp_age_ms > regime->ms_up_settle)
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/*
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* Just block anything for the up settle time
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*/
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each->state = LBCS_WAIT_DOUBLECLICK;
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break;
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case LBCS_WAIT_DOUBLECLICK:
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if (active) {
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/*
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* He has gone down again inside the regime's
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* doubleclick grace period... he's going down
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* the double-click path
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*/
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each->mon_timer_comp = bcs->mon_timer_count;
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each->state = LBCS_MIN_DOWN_QUALIFY2;
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break;
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}
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if (comp_age_ms >= regime->ms_doubleclick_grace) {
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/*
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* The grace period expired, the second click
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* was either not forthcoming at all, or coming
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* quick enough to count: we classify it as a
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* single-click
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*/
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goto classify_single;
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}
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break;
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case LBCS_MIN_DOWN_QUALIFY2:
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if (!active) {
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/*
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* He went up again too quickly, classify it
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* as a single-click. It could be bounce in
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* which case you might want to increase the
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* ms_up_settle in the regime
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*/
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classify_single:
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event_name = "click";
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each->mon_timer_comp = bcs->mon_timer_count;
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each->state = LBCS_UP_SETTLE2;
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goto emit;
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}
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if (comp_age_ms == regime->ms_min_down) {
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event_name = "down";
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goto emit;
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}
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if (comp_age_ms > regime->ms_min_down) {
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/*
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* It's a double-click
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*/
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event_name = "doubleclick";
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each->state = LBCS_WAIT_UP;
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goto emit;
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}
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break;
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case LBCS_WAIT_UP:
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if (!active) {
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/*
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* He has stopped pressing it
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*/
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each->mon_timer_comp = bcs->mon_timer_count;
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each->state = LBCS_UP_SETTLE2;
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event_name = "up";
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goto emit;
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}
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stilldown:
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if (regime->ms_repeat_down &&
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(bcs->mon_timer_count - each->mon_timer_repeat) *
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LWS_BUTTON_MON_TIMER_MS > regime->ms_repeat_down) {
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each->mon_timer_repeat = bcs->mon_timer_count;
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event_name = "stilldown";
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goto emit;
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}
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break;
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case LBCS_UP_SETTLE2:
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if (comp_age_ms < regime->ms_up_settle)
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break;
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each->state = LBCS_IDLE;
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if (!(--bcs->mon_refcount)) {
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#if defined(LWS_PLAT_TIMER_STOP)
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LWS_PLAT_TIMER_STOP(bcs->timer_mon);
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#endif
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}
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}
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each++;
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continue;
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emit:
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lws_smd_msg_printf(bcs->ctx, LWSSMDCL_INTERACTION,
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"{\"type\":\"button\","
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"\"src\":\"%s/%s\",\"event\":\"%s\"}",
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bc->smd_bc_name,
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bc->button_map[n].smd_interaction_name,
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event_name);
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each++;
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}
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}
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#endif
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struct lws_button_state *
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lws_button_controller_create(struct lws_context *ctx,
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const lws_button_controller_t *controller)
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{
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lws_button_state_t *bcs = lws_zalloc(sizeof(lws_button_state_t) +
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(controller->count_buttons * sizeof(lws_button_each_t)),
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__func__);
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lws_button_each_t *each = (lws_button_each_t *)&bcs[1];
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size_t n;
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if (!bcs)
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return NULL;
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bcs->controller = controller;
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bcs->ctx = ctx;
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for (n = 0; n < controller->count_buttons; n++)
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each[n].bcs = bcs;
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#if defined(LWS_PLAT_TIMER_CREATE)
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/* this only runs inbetween a gpio ISR and the bottom half */
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bcs->timer = LWS_PLAT_TIMER_CREATE("bcst",
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1, 0, bcs, (TimerCallbackFunction_t)lws_button_bh);
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if (!bcs->timer)
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return NULL;
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/* this only runs when a button activity is being classified */
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bcs->timer_mon = LWS_PLAT_TIMER_CREATE("bcmon", LWS_BUTTON_MON_TIMER_MS,
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1, bcs, (TimerCallbackFunction_t)
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lws_button_mon);
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if (!bcs->timer_mon)
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return NULL;
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#endif
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return bcs;
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}
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void
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lws_button_controller_destroy(struct lws_button_state *bcs)
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{
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/* disable them all */
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lws_button_enable(bcs, 0, 0);
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#if defined(LWS_PLAT_TIMER_DELETE)
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LWS_PLAT_TIMER_DELETE(bcs->timer);
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LWS_PLAT_TIMER_DELETE(bcs->timer_mon);
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#endif
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lws_free(bcs);
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}
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lws_button_idx_t
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lws_button_get_bit(struct lws_button_state *bcs, const char *name)
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{
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const lws_button_controller_t *bc = bcs->controller;
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int n;
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for (n = 0; n < bc->count_buttons; n++)
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if (!strcmp(name, bc->button_map[n].smd_interaction_name))
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return 1 << n;
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return 0; /* not found */
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}
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void
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lws_button_enable(lws_button_state_t *bcs,
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lws_button_idx_t _reset, lws_button_idx_t _set)
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{
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lws_button_idx_t u = (bcs->enable_bitmap & (~_reset)) | _set;
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const lws_button_controller_t *bc = bcs->controller;
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#if defined(LWS_PLAT_TIMER_START)
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lws_button_each_t *each = (lws_button_each_t *)&bcs[1];
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#endif
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int n;
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for (n = 0; n < bcs->controller->count_buttons; n++) {
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if (!(bcs->enable_bitmap & (1 << n)) && (u & (1 << n))) {
|
|
/* set as input with pullup or pulldown appropriately */
|
|
bc->gpio_ops->mode(bc->button_map[n].gpio,
|
|
LWSGGPIO_FL_READ |
|
|
((bc->active_state_bitmap & (1 << n)) ?
|
|
LWSGGPIO_FL_PULLDOWN : LWSGGPIO_FL_PULLUP));
|
|
#if defined(LWS_PLAT_TIMER_START)
|
|
/*
|
|
* This one is becoming enabled... the opaque for the
|
|
* ISR is the indvidual lws_button_each_t, they all
|
|
* point to the same ISR
|
|
*/
|
|
bc->gpio_ops->irq_mode(bc->button_map[n].gpio,
|
|
bc->active_state_bitmap & (1 << n) ?
|
|
LWSGGPIO_IRQ_RISING :
|
|
LWSGGPIO_IRQ_FALLING,
|
|
lws_button_irq_cb_t, &each[n]);
|
|
#endif
|
|
}
|
|
if ((bcs->enable_bitmap & (1 << n)) && !(u & (1 << n)))
|
|
/* this one is becoming disabled */
|
|
bc->gpio_ops->irq_mode(bc->button_map[n].gpio,
|
|
LWSGGPIO_IRQ_NONE, NULL, NULL);
|
|
}
|
|
|
|
bcs->enable_bitmap = u;
|
|
}
|