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Keeping these up-to-date is just super tedious and they don't really fulfill any purpose these days.
60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
// Copyright The Mumble Developers. All rights reserved.
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// Use of this source code is governed by a BSD-style license
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// that can be found in the LICENSE file at the root of the
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// Mumble source tree or at <https://www.mumble.info/LICENSE>.
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#ifndef MUMBLE_HARDHOOK_X86_H_
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#define MUMBLE_HARDHOOK_X86_H_
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#define _UNICODE
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#ifndef _WIN32_WINNT
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# define _WIN32_WINNT 0x0501
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#endif
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#include <windows.h>
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#include <cmath>
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#include <ctype.h>
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#include <map>
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#include <stdarg.h>
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#include <stdio.h>
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#include <string>
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#include <unknwn.h>
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#include <vector>
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typedef void *(*voidFunc)();
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struct HardHook {
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// Pointer to executable code page that holds all trampoline codes
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static void *pCode;
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// Number of bytes used in pCode.
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static unsigned int uiCode;
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// Pointer to original code (which is hooked/replaced)
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unsigned char *baseptr;
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// The original instructions that are replaced by the hook
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unsigned char orig[6];
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// Hook-Code; Replacement instructions for function call jump
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unsigned char replace[6];
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// Remembers whether there is a trampoline in place in the target code or
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// whether restore -> call orig. -> replace has to be used for every intercepted call
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bool bTrampoline;
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// Points to the (rest of the) original function when used from the injected function
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voidFunc call;
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HardHook();
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HardHook(voidFunc func, voidFunc replacement);
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void setup(voidFunc func, voidFunc replacement);
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void setupInterface(IUnknown *intf, LONG funcoffset, voidFunc replacement);
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void reset();
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void inject(bool force = false);
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void restore(bool force = false);
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void print();
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void check();
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private:
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static const int CODEREPLACESIZE;
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static const int CODEPROTECTSIZE;
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void *cloneCode(void **orig);
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};
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#endif
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