118 lines
2.9 KiB
C++
118 lines
2.9 KiB
C++
// Copyright 2008-2023 The Mumble Developers. All rights reserved.
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// Use of this source code is governed by a BSD-style license
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// that can be found in the LICENSE file at the root of the
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// Mumble source tree or at <https://www.mumble.info/LICENSE>.
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#include "ProcessWindows.h"
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#define MUMBLE_ALLOW_DEPRECATED_LEGACY_PLUGIN_API
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#include "mumble_legacy_plugin.h"
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#include "mumble_positional_audio_utils.h"
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#include <memory>
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std::unique_ptr< ProcessWindows > process;
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static inline bool inGame() {
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uint8_t state;
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if (!process->peek(0x96B688, &state, sizeof(state))) {
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return false;
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}
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// 0 = in-game/out-of-game
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// 4 = spectator
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return state != 4;
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}
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static int fetch(float *avatarPos, float *avatarFront, float *avatarTop, float *cameraPos, float *cameraFront,
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float *cameraTop, std::string &, std::wstring &) {
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for (uint8_t i = 0; i < 3; ++i) {
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avatarPos[i] = avatarFront[i] = avatarTop[i] = cameraPos[i] = cameraFront[i] = cameraTop[i] = 0.0f;
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}
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if (!inGame()) {
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return true;
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}
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float position[3];
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if (!process->peek(0x1516608, position, sizeof(position))) {
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return false;
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}
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float rotation[2];
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if (!process->peek(0x151A110, rotation, sizeof(rotation))) {
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return false;
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}
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// Mumble | Game
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// X | -Y
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// Y | Z
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// Z | X
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//
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// 40 units = 1 meter (not confirmed)
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avatarPos[0] = -position[1] / 40.0f;
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avatarPos[1] = position[2] / 40.0f;
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avatarPos[2] = position[0] / 40.0f;
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rotation[0] = degreesToRadians(rotation[0]);
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rotation[1] = degreesToRadians(rotation[1]);
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avatarFront[0] = -sin(rotation[1]) * cos(rotation[0]);
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avatarFront[1] = -sin(rotation[0]);
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avatarFront[2] = cos(rotation[0]) * cos(rotation[1]);
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// Sync camera vectors with avatar ones.
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for (uint8_t i = 0; i < 3; ++i) {
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cameraPos[i] = avatarPos[i];
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cameraFront[i] = avatarFront[i];
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}
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return true;
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}
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static int tryLock(const std::multimap< std::wstring, unsigned long long int > &pids) {
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const std::string name = "CoD2MP_s.exe";
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const auto id = ProcessBase::find(name, pids);
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if (!id) {
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return false;
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}
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process = std::make_unique< ProcessWindows >(id, name);
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if (!process->isOk()) {
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process.reset();
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return false;
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}
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return true;
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}
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static const std::wstring longDesc() {
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return std::wstring(L"Supports Call of Duty 2 v1.3. No context or identity support yet.");
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}
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static std::wstring description(L"Call of Duty 2 v1.3");
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static std::wstring shortName(L"Call of Duty 2");
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static int tryLock1() {
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return tryLock(std::multimap< std::wstring, unsigned long long int >());
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}
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static void nullUnlock() {
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}
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static MumblePlugin cod2Plug = { MUMBLE_PLUGIN_MAGIC, description, shortName, nullptr, nullptr, tryLock1,
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nullUnlock, longDesc, fetch };
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static MumblePlugin2 cod2Plug2 = { MUMBLE_PLUGIN_MAGIC_2, MUMBLE_PLUGIN_VERSION, tryLock };
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extern "C" MUMBLE_PLUGIN_EXPORT MumblePlugin *getMumblePlugin() {
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return &cod2Plug;
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}
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extern "C" MUMBLE_PLUGIN_EXPORT MumblePlugin2 *getMumblePlugin2() {
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return &cod2Plug2;
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}
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