mumble-voip_mumble/plugins/insurgency/insurgency.cpp

163 lines
4.5 KiB
C++

// Copyright 2009-2023 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>.
#define MUMBLE_ALLOW_DEPRECATED_LEGACY_PLUGIN_API
#include "mumble_legacy_plugin.h"
#include "mumble_positional_audio_main.h"
using namespace std;
procptr_t posptr, rotptr, stateptr, hostptr;
static bool calcout(float *pos, float *rot, float *opos, float *front, float *top) {
float h = rot[0];
float v = rot[1];
if ((v < -360.0f) || (v > 360.0f) || (h < -360.0f) || (h > 360.0f))
return false;
h *= static_cast< float >(M_PI / 180.0f);
v *= static_cast< float >(M_PI / 180.0f);
// Seems Insurgency is in inches. INCHES?!?
opos[0] = pos[0] / 39.37f;
opos[1] = pos[2] / 39.37f;
opos[2] = pos[1] / 39.37f;
front[0] = cos(v) * cos(h);
front[1] = -sin(h);
front[2] = sin(v) * cos(h);
h -= static_cast< float >(M_PI / 2.0f);
top[0] = cos(v) * cos(h);
top[1] = -sin(h);
top[2] = sin(v) * cos(h);
return true;
}
static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front,
float *camera_top, string &context, wstring &) {
for (int i = 0; i < 3; i++)
avatar_pos[i] = avatar_front[i] = avatar_top[i] = camera_pos[i] = camera_front[i] = camera_top[i] = 0.0f;
float ipos[3], rot[3];
bool ok;
char state;
char chHostStr[40];
string sHost;
wostringstream new_identity;
ostringstream new_context;
ok = peekProc(posptr, ipos, 12) && peekProc(rotptr, rot, 12) && peekProc(stateptr, &state, 1)
&& peekProc(hostptr, chHostStr, 40);
if (!ok)
return false;
chHostStr[39] = 0;
sHost.assign(chHostStr);
if (sHost.find(':') == string::npos)
sHost.append(":27015");
new_context << "<context>"
<< "<game>insurgency</game>"
<< "<hostport>" << sHost << "</hostport>"
<< "</context>";
context = new_context.str();
/* TODO
new_identity << "<identity>"
<< "<name>" << "SAS" << "</name>"
<< "</identity>";
identity = new_identity.str(); */
// Check to see if you are spawned
if (state == 0 || state == 1)
return true; // Deactivate plugin
ok = calcout(ipos, rot, avatar_pos, avatar_front, avatar_top);
if (ok) {
for (int i = 0; i < 3; ++i) {
camera_pos[i] = avatar_pos[i];
camera_front[i] = avatar_front[i];
camera_top[i] = avatar_top[i];
}
return true;
}
return false;
}
static int trylock(const std::multimap< std::wstring, unsigned long long int > &pids) {
posptr = rotptr = 0;
if (!initialize(pids, L"hl2.exe", L"client.dll"))
return false;
procptr_t mod_engine = getModuleAddr(L"engine.dll");
if (!mod_engine)
return false;
// Check if we really have Insurgency running
/*
position tuple: client.dll+0x47171c (x,y,z, float)
orientation tuple: client.dll+0x4f1458 (v,h float)
ID string: client.dll+0x31a80a = "CombatWeapon@@" (14 characters, text)
spawn state: client.dll+0x4aee58 (0 when at main menu, 1 when not spawned, 4 to 5 when spawned)
host string: engine.dll+0x3909c4 (ip:port zero-terminated string)
*/
// Remember addresses for later
posptr = pModule + 0x4F1EE0;
rotptr = pModule + 0x4F247C;
stateptr = pModule + 0x4AFEB8;
hostptr = mod_engine + 0x3909A4;
// Gamecheck
char sMagic[14];
if (!peekProc(pModule + 0x46B512, sMagic, 14) || strncmp("CombatWeapon@@", sMagic, 14) != 0)
return false;
// Check if we can get meaningful data from it
float apos[3], afront[3], atop[3];
float cpos[3], cfront[3], ctop[3];
wstring sidentity;
string scontext;
if (fetch(apos, afront, atop, cpos, cfront, ctop, scontext, sidentity)) {
return true;
} else {
generic_unlock();
return false;
}
}
static const std::wstring longdesc() {
return std::wstring(L"Supports Insurgency: Modern Infantry Combat build 4044. No identity support yet.");
}
static std::wstring description(L"Insurgency: Modern Infantry Combat (Build 4044)");
static std::wstring shortname(L"Insurgency: Modern Infantry Combat");
static int trylock1() {
return trylock(std::multimap< std::wstring, unsigned long long int >());
}
static MumblePlugin insurgencyplug = { MUMBLE_PLUGIN_MAGIC, description, shortname, nullptr, nullptr, trylock1,
generic_unlock, longdesc, fetch };
static MumblePlugin2 insurgencyplug2 = { MUMBLE_PLUGIN_MAGIC_2, MUMBLE_PLUGIN_VERSION, trylock };
extern "C" MUMBLE_PLUGIN_EXPORT MumblePlugin *getMumblePlugin() {
return &insurgencyplug;
}
extern "C" MUMBLE_PLUGIN_EXPORT MumblePlugin2 *getMumblePlugin2() {
return &insurgencyplug2;
}