mumble-voip_mumble/plugins/link/LinkedMem.h

64 lines
1.5 KiB
C++

// Copyright 2021-2023 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>.
#ifndef MUMBLE_PLUGINS_LINK_LINKEDMEM_H_
#define MUMBLE_PLUGINS_LINK_LINKEDMEM_H_
#ifdef _WIN32
# ifndef NOMINMAX
# define NOMINMAX
# endif
# include "windows.h"
#else
# include <cstdint>
# include <cstdio>
# include <unistd.h>
#endif
// NOTE: To prevent possible undefined behavior in
// `SharedMemory::write` and `SharedMemory::reset`, this
// struct must not have any padding, and no members may
// have indeterminate bits when this struct is
// default-constructed.
struct LinkedMem {
#ifdef _WIN32
UINT32 uiVersion = 0;
DWORD uiTick = 0;
#else
uint32_t uiVersion = 0;
uint32_t uiTick = 0;
#endif
float fAvatarPosition[3] = { 0 };
float fAvatarFront[3] = { 0 };
float fAvatarTop[3] = { 0 };
wchar_t name[256] = { 0 };
float fCameraPosition[3] = { 0 };
float fCameraFront[3] = { 0 };
float fCameraTop[3] = { 0 };
wchar_t identity[256] = { 0 };
#ifdef _WIN32
UINT32 context_len = 0;
#else
uint32_t context_len = 0;
#endif
unsigned char context[256] = { 0 };
wchar_t description[2048] = { 0 };
};
static inline const char *getLinkedMemoryName() {
#ifdef _WIN32
return "MumbleLink";
#else
static char name[256] = {};
snprintf(name, 256, "/MumbleLink.%d", getuid());
return name;
#endif
}
#endif // MUMBLE_PLUGINS_LINK_LINKEDMEM_H_