64 lines
1.5 KiB
C++
64 lines
1.5 KiB
C++
// Copyright 2021-2023 The Mumble Developers. All rights reserved.
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// Use of this source code is governed by a BSD-style license
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// that can be found in the LICENSE file at the root of the
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// Mumble source tree or at <https://www.mumble.info/LICENSE>.
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#ifndef MUMBLE_PLUGINS_LINK_LINKEDMEM_H_
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#define MUMBLE_PLUGINS_LINK_LINKEDMEM_H_
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#ifdef _WIN32
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# ifndef NOMINMAX
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# define NOMINMAX
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# endif
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# include "windows.h"
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#else
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# include <cstdint>
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# include <cstdio>
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# include <unistd.h>
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#endif
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// NOTE: To prevent possible undefined behavior in
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// `SharedMemory::write` and `SharedMemory::reset`, this
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// struct must not have any padding, and no members may
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// have indeterminate bits when this struct is
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// default-constructed.
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struct LinkedMem {
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#ifdef _WIN32
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UINT32 uiVersion = 0;
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DWORD uiTick = 0;
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#else
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uint32_t uiVersion = 0;
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uint32_t uiTick = 0;
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#endif
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float fAvatarPosition[3] = { 0 };
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float fAvatarFront[3] = { 0 };
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float fAvatarTop[3] = { 0 };
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wchar_t name[256] = { 0 };
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float fCameraPosition[3] = { 0 };
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float fCameraFront[3] = { 0 };
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float fCameraTop[3] = { 0 };
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wchar_t identity[256] = { 0 };
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#ifdef _WIN32
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UINT32 context_len = 0;
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#else
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uint32_t context_len = 0;
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#endif
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unsigned char context[256] = { 0 };
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wchar_t description[2048] = { 0 };
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};
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static inline const char *getLinkedMemoryName() {
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#ifdef _WIN32
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return "MumbleLink";
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#else
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static char name[256] = {};
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snprintf(name, 256, "/MumbleLink.%d", getuid());
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return name;
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#endif
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}
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#endif // MUMBLE_PLUGINS_LINK_LINKEDMEM_H_
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