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netdata_netdata/packaging/makeself/uname2platform.sh
Austin S. Hemmelgarn 0542cc3d6b
Cache invariant components in static builds to reduce build times. ()
* Add basic build caching support to static builds.

Cache is store din `artifacts/cache/${BUILDARCH}`. Each third-party
component utilizes a separate build cache. Invalidation is only done for
version changes (more rigorous invalidation is expected to be handled
externally).

* Integrate static build caching with CI.

* Fix fping cache handling.

* Test caching in CI.

* Properly skip rebuilds on cache hits.

* Remove static build container when done with it.

* Reuse existing image automatically if it’s for the correct platform.

* Test CI build caching.

* Fix static build job names.
2022-05-27 07:03:12 -04:00

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#!/bin/sh
#
# SPDX-License-Identifier: GPL-3.0-or-later
set -e
BUILDARCH="${1}"
case "${BUILDARCH}" in
x86_64) echo "linux/amd64" ;;
armv7l) echo "linux/arm/v7" ;;
aarch64) echo "linux/arm64/v8" ;;
ppc64le) echo "linux/ppc64le" ;;
*)
echo "Unknown target architecture '${BUILDARCH}'." >&2
exit 1
;;
esac