strukturag_nextcloud-spreed.../virtualsession.go

329 lines
9.0 KiB
Go

/**
* Standalone signaling server for the Nextcloud Spreed app.
* Copyright (C) 2019 struktur AG
*
* @author Joachim Bauch <bauch@struktur.de>
*
* @license GNU AGPL version 3 or any later version
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package signaling
import (
"context"
"encoding/json"
"log"
"net/url"
"sync/atomic"
"time"
)
const (
FLAG_MUTED_SPEAKING = 1
FLAG_MUTED_LISTENING = 2
FLAG_TALKING = 4
)
type VirtualSession struct {
hub *Hub
session *ClientSession
privateId string
publicId string
data *SessionIdData
room atomic.Pointer[Room]
sessionId string
userId string
userData *json.RawMessage
inCall Flags
flags Flags
options *AddSessionOptions
}
func GetVirtualSessionId(session *ClientSession, sessionId string) string {
return session.PublicId() + "|" + sessionId
}
func NewVirtualSession(session *ClientSession, privateId string, publicId string, data *SessionIdData, msg *AddSessionInternalClientMessage) (*VirtualSession, error) {
result := &VirtualSession{
hub: session.hub,
session: session,
privateId: privateId,
publicId: publicId,
data: data,
sessionId: msg.SessionId,
userId: msg.UserId,
userData: msg.User,
options: msg.Options,
}
if err := session.events.RegisterSessionListener(publicId, session.Backend(), result); err != nil {
return nil, err
}
if msg.InCall != nil {
result.SetInCall(*msg.InCall)
} else if !session.HasFeature(ClientFeatureInternalInCall) {
result.SetInCall(FlagInCall | FlagWithPhone)
}
if msg.Flags != 0 {
result.SetFlags(msg.Flags)
}
return result, nil
}
func (s *VirtualSession) PrivateId() string {
return s.privateId
}
func (s *VirtualSession) PublicId() string {
return s.publicId
}
func (s *VirtualSession) ClientType() string {
return HelloClientTypeVirtual
}
func (s *VirtualSession) GetInCall() int {
return int(s.inCall.Get())
}
func (s *VirtualSession) SetInCall(inCall int) bool {
if inCall < 0 {
inCall = 0
}
return s.inCall.Set(uint32(inCall))
}
func (s *VirtualSession) Data() *SessionIdData {
return s.data
}
func (s *VirtualSession) Backend() *Backend {
return s.session.Backend()
}
func (s *VirtualSession) BackendUrl() string {
return s.session.BackendUrl()
}
func (s *VirtualSession) ParsedBackendUrl() *url.URL {
return s.session.ParsedBackendUrl()
}
func (s *VirtualSession) UserId() string {
return s.userId
}
func (s *VirtualSession) UserData() *json.RawMessage {
return s.userData
}
func (s *VirtualSession) SetRoom(room *Room) {
s.room.Store(room)
if room != nil {
if err := s.hub.roomSessions.SetRoomSession(s, s.PublicId()); err != nil {
log.Printf("Error adding virtual room session %s: %s", s.PublicId(), err)
}
} else {
s.hub.roomSessions.DeleteRoomSession(s)
}
}
func (s *VirtualSession) GetRoom() *Room {
return s.room.Load()
}
func (s *VirtualSession) LeaveRoom(notify bool) *Room {
room := s.GetRoom()
if room == nil {
return nil
}
s.SetRoom(nil)
room.RemoveSession(s)
return room
}
func (s *VirtualSession) IsExpired(now time.Time) bool {
return false
}
func (s *VirtualSession) Close() {
s.CloseWithFeedback(nil, nil)
}
func (s *VirtualSession) CloseWithFeedback(session *ClientSession, message *ClientMessage) {
room := s.GetRoom()
s.session.RemoveVirtualSession(s)
removed := s.session.hub.removeSession(s)
if removed && room != nil {
go s.notifyBackendRemoved(room, session, message)
}
s.session.events.UnregisterSessionListener(s.PublicId(), s.session.Backend(), s)
}
func (s *VirtualSession) notifyBackendRemoved(room *Room, session *ClientSession, message *ClientMessage) {
ctx, cancel := context.WithTimeout(context.Background(), s.hub.backendTimeout)
defer cancel()
if options := s.Options(); options != nil {
request := NewBackendClientRoomRequest(room.Id(), s.UserId(), s.PublicId())
request.Room.Action = "leave"
if options != nil {
request.Room.ActorId = options.ActorId
request.Room.ActorType = options.ActorType
}
var response BackendClientResponse
if err := s.hub.backend.PerformJSONRequest(ctx, s.ParsedBackendUrl(), request, &response); err != nil {
virtualSessionId := GetVirtualSessionId(s.session, s.PublicId())
log.Printf("Could not leave virtual session %s at backend %s: %s", virtualSessionId, s.BackendUrl(), err)
if session != nil && message != nil {
reply := message.NewErrorServerMessage(NewError("remove_failed", "Could not remove virtual session from backend."))
session.SendMessage(reply)
}
return
}
if response.Type == "error" {
virtualSessionId := GetVirtualSessionId(s.session, s.PublicId())
if session != nil && message != nil && (response.Error == nil || response.Error.Code != "no_such_room") {
log.Printf("Could not leave virtual session %s at backend %s: %+v", virtualSessionId, s.BackendUrl(), response.Error)
reply := message.NewErrorServerMessage(NewError("remove_failed", response.Error.Error()))
session.SendMessage(reply)
}
return
}
} else {
request := NewBackendClientSessionRequest(room.Id(), "remove", s.PublicId(), &AddSessionInternalClientMessage{
UserId: s.userId,
User: s.userData,
})
var response BackendClientSessionResponse
err := s.hub.backend.PerformJSONRequest(ctx, s.ParsedBackendUrl(), request, &response)
if err != nil {
log.Printf("Could not remove virtual session %s from backend %s: %s", s.PublicId(), s.BackendUrl(), err)
if session != nil && message != nil {
reply := message.NewErrorServerMessage(NewError("remove_failed", "Could not remove virtual session from backend."))
session.SendMessage(reply)
}
}
}
}
func (s *VirtualSession) HasPermission(permission Permission) bool {
return true
}
func (s *VirtualSession) Session() *ClientSession {
return s.session
}
func (s *VirtualSession) SessionId() string {
return s.sessionId
}
func (s *VirtualSession) AddFlags(flags uint32) bool {
return s.flags.Add(flags)
}
func (s *VirtualSession) RemoveFlags(flags uint32) bool {
return s.flags.Remove(flags)
}
func (s *VirtualSession) SetFlags(flags uint32) bool {
return s.flags.Set(flags)
}
func (s *VirtualSession) Flags() uint32 {
return s.flags.Get()
}
func (s *VirtualSession) Options() *AddSessionOptions {
return s.options
}
func (s *VirtualSession) ProcessAsyncSessionMessage(message *AsyncMessage) {
if message.Type == "message" && message.Message != nil {
switch message.Message.Type {
case "message":
if message.Message.Message != nil &&
message.Message.Message.Recipient != nil &&
message.Message.Message.Recipient.Type == "session" &&
message.Message.Message.Recipient.SessionId == s.PublicId() {
// The client should see his session id as recipient.
message.Message.Message.Recipient = &MessageClientMessageRecipient{
Type: "session",
SessionId: s.SessionId(),
UserId: s.UserId(),
}
s.session.ProcessAsyncSessionMessage(message)
}
case "event":
if room := s.GetRoom(); room != nil &&
message.Message.Event.Target == "roomlist" &&
message.Message.Event.Type == "disinvite" &&
message.Message.Event.Disinvite != nil &&
message.Message.Event.Disinvite.RoomId == room.Id() {
log.Printf("Virtual session %s was disinvited from room %s, hanging up", s.PublicId(), room.Id())
payload := map[string]interface{}{
"type": "hangup",
"hangup": map[string]string{
"reason": "disinvited",
},
}
data, err := json.Marshal(payload)
if err != nil {
log.Printf("could not marshal control payload %+v: %s", payload, err)
return
}
s.session.ProcessAsyncSessionMessage(&AsyncMessage{
Type: "message",
SendTime: message.SendTime,
Message: &ServerMessage{
Type: "control",
Control: &ControlServerMessage{
Recipient: &MessageClientMessageRecipient{
Type: "session",
SessionId: s.SessionId(),
UserId: s.UserId(),
},
Data: (*json.RawMessage)(&data),
},
},
})
}
case "control":
if message.Message.Control != nil &&
message.Message.Control.Recipient != nil &&
message.Message.Control.Recipient.Type == "session" &&
message.Message.Control.Recipient.SessionId == s.PublicId() {
// The client should see his session id as recipient.
message.Message.Control.Recipient = &MessageClientMessageRecipient{
Type: "session",
SessionId: s.SessionId(),
UserId: s.UserId(),
}
s.session.ProcessAsyncSessionMessage(message)
}
}
}
}