mirror of
https://github.com/strukturag/nextcloud-spreed-signaling.git
synced 2025-04-10 22:10:10 +00:00
491 lines
14 KiB
Go
491 lines
14 KiB
Go
/**
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* Standalone signaling server for the Nextcloud Spreed app.
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* Copyright (C) 2019 struktur AG
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*
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* @author Joachim Bauch <bauch@struktur.de>
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*
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* @license GNU AGPL version 3 or any later version
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package signaling
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import (
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"context"
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"encoding/json"
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"testing"
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)
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func TestVirtualSession(t *testing.T) {
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hub, _, _, server := CreateHubForTest(t)
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roomId := "the-room-id"
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emptyProperties := json.RawMessage("{}")
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backend := &Backend{
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id: "compat",
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compat: true,
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}
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room, err := hub.createRoom(roomId, &emptyProperties, backend)
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if err != nil {
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t.Fatalf("Could not create room: %s", err)
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}
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defer room.Close()
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clientInternal := NewTestClient(t, server, hub)
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defer clientInternal.CloseWithBye()
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if err := clientInternal.SendHelloInternal(); err != nil {
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t.Fatal(err)
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}
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client := NewTestClient(t, server, hub)
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defer client.CloseWithBye()
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if err := client.SendHello(testDefaultUserId); err != nil {
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t.Fatal(err)
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}
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ctx, cancel := context.WithTimeout(context.Background(), testTimeout)
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defer cancel()
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if hello, err := clientInternal.RunUntilHello(ctx); err != nil {
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t.Error(err)
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} else {
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if hello.Hello.UserId != "" {
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t.Errorf("Expected empty user id, got %+v", hello.Hello)
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}
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if hello.Hello.SessionId == "" {
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t.Errorf("Expected session id, got %+v", hello.Hello)
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}
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if hello.Hello.ResumeId == "" {
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t.Errorf("Expected resume id, got %+v", hello.Hello)
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}
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}
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hello, err := client.RunUntilHello(ctx)
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if err != nil {
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t.Error(err)
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}
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if room, err := client.JoinRoom(ctx, roomId); err != nil {
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t.Fatal(err)
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} else if room.Room.RoomId != roomId {
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t.Fatalf("Expected room %s, got %s", roomId, room.Room.RoomId)
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}
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// Ignore "join" events.
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if err := client.DrainMessages(ctx); err != nil {
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t.Error(err)
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}
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internalSessionId := "session1"
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userId := "user1"
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msgAdd := &ClientMessage{
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Type: "internal",
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Internal: &InternalClientMessage{
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Type: "addsession",
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AddSession: &AddSessionInternalClientMessage{
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CommonSessionInternalClientMessage: CommonSessionInternalClientMessage{
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SessionId: internalSessionId,
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RoomId: roomId,
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},
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UserId: userId,
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Flags: FLAG_MUTED_SPEAKING,
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},
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},
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}
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if err := clientInternal.WriteJSON(msgAdd); err != nil {
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t.Fatal(err)
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}
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msg1, err := client.RunUntilMessage(ctx)
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if err != nil {
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t.Fatal(err)
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}
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// The public session id will be generated by the server, so don't check for it.
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if err := client.checkMessageJoinedSession(msg1, "", userId); err != nil {
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t.Fatal(err)
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}
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sessionId := msg1.Event.Join[0].SessionId
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session := hub.GetSessionByPublicId(sessionId)
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if session == nil {
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t.Fatalf("Could not get virtual session %s", sessionId)
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}
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if session.ClientType() != HelloClientTypeVirtual {
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t.Errorf("Expected client type %s, got %s", HelloClientTypeVirtual, session.ClientType())
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}
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if sid := session.(*VirtualSession).SessionId(); sid != internalSessionId {
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t.Errorf("Expected internal session id %s, got %s", internalSessionId, sid)
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}
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// Also a participants update event will be triggered for the virtual user.
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msg2, err := client.RunUntilMessage(ctx)
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if err != nil {
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t.Fatal(err)
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}
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updateMsg, err := checkMessageParticipantsInCall(msg2)
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if err != nil {
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t.Error(err)
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} else if updateMsg.RoomId != roomId {
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t.Errorf("Expected room %s, got %s", roomId, updateMsg.RoomId)
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} else if len(updateMsg.Users) != 1 {
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t.Errorf("Expected one user, got %+v", updateMsg.Users)
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} else if sid, ok := updateMsg.Users[0]["sessionId"].(string); !ok || sid != sessionId {
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t.Errorf("Expected session id %s, got %+v", sessionId, updateMsg.Users[0])
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} else if virtual, ok := updateMsg.Users[0]["virtual"].(bool); !ok || !virtual {
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t.Errorf("Expected virtual user, got %+v", updateMsg.Users[0])
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} else if inCall, ok := updateMsg.Users[0]["inCall"].(float64); !ok || inCall == 0 {
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t.Errorf("Expected user in call, got %+v", updateMsg.Users[0])
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}
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msg3, err := client.RunUntilMessage(ctx)
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if err != nil {
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t.Fatal(err)
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}
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flagsMsg, err := checkMessageParticipantFlags(msg3)
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if err != nil {
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t.Error(err)
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} else if flagsMsg.RoomId != roomId {
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t.Errorf("Expected room %s, got %s", roomId, flagsMsg.RoomId)
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} else if flagsMsg.SessionId != sessionId {
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t.Errorf("Expected session id %s, got %s", sessionId, flagsMsg.SessionId)
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} else if flagsMsg.Flags != FLAG_MUTED_SPEAKING {
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t.Errorf("Expected flags %d, got %+v", FLAG_MUTED_SPEAKING, flagsMsg.Flags)
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}
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newFlags := uint32(FLAG_TALKING)
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msgFlags := &ClientMessage{
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Type: "internal",
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Internal: &InternalClientMessage{
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Type: "updatesession",
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UpdateSession: &UpdateSessionInternalClientMessage{
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CommonSessionInternalClientMessage: CommonSessionInternalClientMessage{
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SessionId: internalSessionId,
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RoomId: roomId,
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},
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Flags: &newFlags,
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},
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},
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}
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if err := clientInternal.WriteJSON(msgFlags); err != nil {
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t.Fatal(err)
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}
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msg4, err := client.RunUntilMessage(ctx)
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if err != nil {
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t.Fatal(err)
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}
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flagsMsg, err = checkMessageParticipantFlags(msg4)
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if err != nil {
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t.Error(err)
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} else if flagsMsg.RoomId != roomId {
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t.Errorf("Expected room %s, got %s", roomId, flagsMsg.RoomId)
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} else if flagsMsg.SessionId != sessionId {
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t.Errorf("Expected session id %s, got %s", sessionId, flagsMsg.SessionId)
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} else if flagsMsg.Flags != newFlags {
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t.Errorf("Expected flags %d, got %+v", newFlags, flagsMsg.Flags)
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}
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// A new client will receive the initial flags of the virtual session.
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client2 := NewTestClient(t, server, hub)
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defer client2.CloseWithBye()
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if err := client2.SendHello(testDefaultUserId + "2"); err != nil {
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t.Fatal(err)
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}
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if _, err := client2.RunUntilHello(ctx); err != nil {
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t.Error(err)
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}
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if room, err := client2.JoinRoom(ctx, roomId); err != nil {
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t.Fatal(err)
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} else if room.Room.RoomId != roomId {
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t.Fatalf("Expected room %s, got %s", roomId, room.Room.RoomId)
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}
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gotFlags := false
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var receivedMessages []*ServerMessage
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for !gotFlags {
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messages, err := client2.GetPendingMessages(ctx)
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if err != nil {
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t.Error(err)
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}
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receivedMessages = append(receivedMessages, messages...)
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for _, msg := range messages {
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if msg.Type != "event" || msg.Event.Target != "participants" || msg.Event.Type != "flags" {
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continue
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}
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if msg.Event.Flags.RoomId != roomId {
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t.Errorf("Expected flags in room %s, got %s", roomId, msg.Event.Flags.RoomId)
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} else if msg.Event.Flags.SessionId != sessionId {
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t.Errorf("Expected flags for session %s, got %s", sessionId, msg.Event.Flags.SessionId)
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} else if msg.Event.Flags.Flags != newFlags {
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t.Errorf("Expected flags %d, got %d", newFlags, msg.Event.Flags.Flags)
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} else {
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gotFlags = true
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break
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}
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}
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}
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if !gotFlags {
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t.Errorf("Didn't receive initial flags in %+v", receivedMessages)
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}
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// Ignore "join" messages from second client
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if err := client.DrainMessages(ctx); err != nil {
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t.Error(err)
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}
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// When sending to a virtual session, the message is sent to the actual
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// client and contains a "Recipient" block with the internal session id.
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recipient := MessageClientMessageRecipient{
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Type: "session",
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SessionId: sessionId,
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}
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data := "from-client-to-virtual"
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if err := client.SendMessage(recipient, data); err != nil {
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t.Fatal(err)
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}
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msg2, err = clientInternal.RunUntilMessage(ctx)
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if err != nil {
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t.Fatal(err)
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} else if err := checkMessageType(msg2, "message"); err != nil {
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t.Fatal(err)
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} else if err := checkMessageSender(hub, msg2.Message, "session", hello.Hello); err != nil {
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t.Error(err)
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}
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if msg2.Message.Recipient == nil {
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t.Errorf("Expected recipient, got none")
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} else if msg2.Message.Recipient.Type != "session" {
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t.Errorf("Expected recipient type session, got %s", msg2.Message.Recipient.Type)
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} else if msg2.Message.Recipient.SessionId != internalSessionId {
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t.Errorf("Expected recipient %s, got %s", internalSessionId, msg2.Message.Recipient.SessionId)
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}
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var payload string
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if err := json.Unmarshal(*msg2.Message.Data, &payload); err != nil {
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t.Error(err)
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} else if payload != data {
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t.Errorf("Expected payload %s, got %s", data, payload)
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}
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msgRemove := &ClientMessage{
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Type: "internal",
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Internal: &InternalClientMessage{
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Type: "removesession",
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RemoveSession: &RemoveSessionInternalClientMessage{
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CommonSessionInternalClientMessage: CommonSessionInternalClientMessage{
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SessionId: internalSessionId,
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RoomId: roomId,
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},
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},
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},
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}
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if err := clientInternal.WriteJSON(msgRemove); err != nil {
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t.Fatal(err)
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}
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msg5, err := client.RunUntilMessage(ctx)
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if err != nil {
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t.Fatal(err)
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}
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if err := client.checkMessageRoomLeaveSession(msg5, sessionId); err != nil {
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t.Error(err)
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}
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}
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func TestVirtualSessionCleanup(t *testing.T) {
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hub, _, _, server := CreateHubForTest(t)
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roomId := "the-room-id"
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emptyProperties := json.RawMessage("{}")
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backend := &Backend{
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id: "compat",
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compat: true,
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}
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room, err := hub.createRoom(roomId, &emptyProperties, backend)
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if err != nil {
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t.Fatalf("Could not create room: %s", err)
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}
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defer room.Close()
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clientInternal := NewTestClient(t, server, hub)
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defer clientInternal.CloseWithBye()
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if err := clientInternal.SendHelloInternal(); err != nil {
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t.Fatal(err)
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}
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client := NewTestClient(t, server, hub)
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defer client.CloseWithBye()
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if err := client.SendHello(testDefaultUserId); err != nil {
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t.Fatal(err)
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}
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ctx, cancel := context.WithTimeout(context.Background(), testTimeout)
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defer cancel()
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if hello, err := clientInternal.RunUntilHello(ctx); err != nil {
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t.Error(err)
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} else {
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if hello.Hello.UserId != "" {
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t.Errorf("Expected empty user id, got %+v", hello.Hello)
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}
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if hello.Hello.SessionId == "" {
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t.Errorf("Expected session id, got %+v", hello.Hello)
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}
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if hello.Hello.ResumeId == "" {
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t.Errorf("Expected resume id, got %+v", hello.Hello)
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}
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}
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if _, err := client.RunUntilHello(ctx); err != nil {
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t.Error(err)
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}
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if room, err := client.JoinRoom(ctx, roomId); err != nil {
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t.Fatal(err)
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} else if room.Room.RoomId != roomId {
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t.Fatalf("Expected room %s, got %s", roomId, room.Room.RoomId)
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}
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// Ignore "join" events.
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if err := client.DrainMessages(ctx); err != nil {
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t.Error(err)
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}
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internalSessionId := "session1"
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userId := "user1"
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msgAdd := &ClientMessage{
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Type: "internal",
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Internal: &InternalClientMessage{
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Type: "addsession",
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AddSession: &AddSessionInternalClientMessage{
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CommonSessionInternalClientMessage: CommonSessionInternalClientMessage{
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SessionId: internalSessionId,
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RoomId: roomId,
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},
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UserId: userId,
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Flags: FLAG_MUTED_SPEAKING,
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},
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},
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}
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if err := clientInternal.WriteJSON(msgAdd); err != nil {
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t.Fatal(err)
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}
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msg1, err := client.RunUntilMessage(ctx)
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if err != nil {
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t.Fatal(err)
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}
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// The public session id will be generated by the server, so don't check for it.
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if err := client.checkMessageJoinedSession(msg1, "", userId); err != nil {
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t.Fatal(err)
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}
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sessionId := msg1.Event.Join[0].SessionId
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session := hub.GetSessionByPublicId(sessionId)
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if session == nil {
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t.Fatalf("Could not get virtual session %s", sessionId)
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}
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if session.ClientType() != HelloClientTypeVirtual {
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t.Errorf("Expected client type %s, got %s", HelloClientTypeVirtual, session.ClientType())
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}
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if sid := session.(*VirtualSession).SessionId(); sid != internalSessionId {
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t.Errorf("Expected internal session id %s, got %s", internalSessionId, sid)
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}
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// Also a participants update event will be triggered for the virtual user.
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msg2, err := client.RunUntilMessage(ctx)
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if err != nil {
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t.Fatal(err)
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}
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updateMsg, err := checkMessageParticipantsInCall(msg2)
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if err != nil {
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t.Error(err)
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} else if updateMsg.RoomId != roomId {
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t.Errorf("Expected room %s, got %s", roomId, updateMsg.RoomId)
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} else if len(updateMsg.Users) != 1 {
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t.Errorf("Expected one user, got %+v", updateMsg.Users)
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} else if sid, ok := updateMsg.Users[0]["sessionId"].(string); !ok || sid != sessionId {
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t.Errorf("Expected session id %s, got %+v", sessionId, updateMsg.Users[0])
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} else if virtual, ok := updateMsg.Users[0]["virtual"].(bool); !ok || !virtual {
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t.Errorf("Expected virtual user, got %+v", updateMsg.Users[0])
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} else if inCall, ok := updateMsg.Users[0]["inCall"].(float64); !ok || inCall == 0 {
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t.Errorf("Expected user in call, got %+v", updateMsg.Users[0])
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}
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msg3, err := client.RunUntilMessage(ctx)
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if err != nil {
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t.Fatal(err)
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}
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flagsMsg, err := checkMessageParticipantFlags(msg3)
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if err != nil {
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t.Error(err)
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} else if flagsMsg.RoomId != roomId {
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t.Errorf("Expected room %s, got %s", roomId, flagsMsg.RoomId)
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} else if flagsMsg.SessionId != sessionId {
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t.Errorf("Expected session id %s, got %s", sessionId, flagsMsg.SessionId)
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} else if flagsMsg.Flags != FLAG_MUTED_SPEAKING {
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t.Errorf("Expected flags %d, got %+v", FLAG_MUTED_SPEAKING, flagsMsg.Flags)
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}
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// The virtual sessions are closed when the parent session is deleted.
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clientInternal.CloseWithBye()
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if msg2, err := client.RunUntilMessage(ctx); err != nil {
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t.Fatal(err)
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} else if err := client.checkMessageRoomLeaveSession(msg2, sessionId); err != nil {
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t.Error(err)
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}
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}
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func TestVirtualSessionFlags(t *testing.T) {
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s := &VirtualSession{
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publicId: "dummy-for-testing",
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}
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if s.Flags() != 0 {
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t.Fatalf("Expected flags 0, got %d", s.Flags())
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}
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s.AddFlags(1)
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if s.Flags() != 1 {
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t.Fatalf("Expected flags 1, got %d", s.Flags())
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}
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s.AddFlags(1)
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if s.Flags() != 1 {
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t.Fatalf("Expected flags 1, got %d", s.Flags())
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}
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s.AddFlags(2)
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if s.Flags() != 3 {
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t.Fatalf("Expected flags 3, got %d", s.Flags())
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}
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s.RemoveFlags(1)
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if s.Flags() != 2 {
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t.Fatalf("Expected flags 2, got %d", s.Flags())
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}
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s.RemoveFlags(1)
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if s.Flags() != 2 {
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t.Fatalf("Expected flags 2, got %d", s.Flags())
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}
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s.AddFlags(3)
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if s.Flags() != 3 {
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t.Fatalf("Expected flags 3, got %d", s.Flags())
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}
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s.RemoveFlags(1)
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if s.Flags() != 2 {
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t.Fatalf("Expected flags 2, got %d", s.Flags())
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}
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}
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