Add a rewritten version of upng that decodes statefully line by line, and so does not require a bitmap buffer for the output. This compares to original upng approach that needs heap allocations for the input, the whole output and intermediate allocations. Instead of buffers for input, decompression and output, it only allocates 2 x lines of RGBA pixels (ie, a few KB), and 32KB of decompressed data for backward references in the decoder, and decodes as needed into the 2-line buffer to produce line rasterized results. For a 600px width PNG, this is just 40KB heap for the duration.
2.3 KiB
lws_upng stateful PNG decoder
Lws includes a rewrite of UPNG that performs stateful, line-at-a-time decoding.
The memory requirement is fixed at 40KB plus enough buffer for two output lines of pixels. In particular the input PNG data is stream parsed, so there is no requirement for it all to be in memory at the same time, and there is no framebuffer required either, so there is no requirement for all the output to be in memory at the same time, either.
The results in an extremely tight decoder suitable for microcontroller type platforms that lack enough memory to hold a framebuffer, but can stream the rendered data out over SPI or i2c to a display device that does have its own (usually write-only) framebuffer memory.
Creating and destroying the decoding context
The apis to create and destroy a decoding context are very simple...
LWS_VISIBLE LWS_EXTERN lws_upng_t *
lws_upng_new(void);
LWS_VISIBLE LWS_EXTERN void
lws_upng_free(lws_upng_t **upng);
Performing the decoding
The only decoding API provides input PNG data which may or may not be partly or
wholly consumed, to produce a line of output pixels that can be found at *ppix
.
LWS_VISIBLE LWS_EXTERN lws_stateful_ret_t
lws_upng_emit_next_line(lws_upng_t *upng, const uint8_t **ppix,
const uint8_t **buf, size_t *size);
If input data is consumed, *buf
and *size
are adjusted accordingly.
This api returns a bitfield consisting of:
Return value bit | Meaning |
---|---|
LWS_SRET_OK (0, no bits set) |
Completed |
LWS_SRET_WANT_INPUT |
Decoder needs to be called again with more PNG input before it can produce a line of pixels |
LWS_SRET_WANT_OUTPUT |
Decoder has paused to emit a line of pixels, and can resume |
LWS_SRET_FATAL |
Decoder has encountered a fatal error, any return greater than LWS_SRET_FATAL indicates the type of error |
LWS_SRET_NO_FURTHER_IN |
Indicate no further new input will be used |
LWS_SRET_NO_FURTHER_OUT |
Indicate no further output is forthcoming |
To get early information about the dimensions and colourspace of the PNG, you
can call this api initially with the first 33 bytes (*size
restricted to 33)
and adjust the true size -33 for further calls. This will make it return with
WANT_INPUT
after having processed the PNG header information but not produced
any pixel line information.