Now there's an abstract button class regardless of the underlying connection, we can add more sophicsticated analysis on top of it for processing its usually noisy events and classifying them into smd-ready click, long-click or double-click events. A "regime" defines the timing limits for different press recognition and can be specified per-button, if not given a default regime is applied.
2.1 KiB
lws meta-drivers
Although drivers in lws (enabled in cmake by LWS_WITH_DRIVERS
) provide
actual drivers for some devices like I2C OLED controllers, their main job is
to conceal from user code the underlying OS APIs being used to interface
to the SoC hardware assets.
CMake already allows lws to be platform-agnostic for build, the plat adaptations allow lws to be platform-agnostic within itself for runtime. The lws drivers intend to extend that agnosticism to user code.
Using this technique on supported OSes frees the user code from dependencies on the underlying OS choice... for example, although ESP32 is very good, it comes with a highly specific set of apis in esp-idf that mean your code is locked in to esp-idf if you follow them. Esp-idf uses freertos apis for things like OS timers, again if you follow those you are locked into freertos, the end result is your work is non-portable to other platforms and completely dependent on esp.
LWS drivers provide a thin wrapper to eliminate the OS dependencies while still taking advantage of the work, drivers and maintenance of the underlying OS layer without duplicating them, but bringing the flexibility to retarget your work to other scenarios... for example, there is a generic gpio object subclassed for specific implementations, an i2c object which may be subclassed to use OS drivers or bitbang using the generic gpio object, buttons on top of generic gpio, led class that can use generic gpio or pwm interchangeably, platform-specific gpio, i2c, pwm implementations that can be used at the generic level are defined to use underlying OS native apis and drivers.
Building on the next layer up
At these generic objects like buttons or led controllers, there is a stable codebase used by multiple implementations and the intention is to provide best-of-breed features there generically, like
-
sophisticated button press debounce and classification
-
high quality transitions and log-response compensation and mixing for led pwm
-
display dimming timers, blanking timers, generic interaction detection to unblank
which are automatically available on top of any implementation that is ported to lws drivers.