libwebsockets/lib/system
2024-01-16 07:15:30 +00:00
..
async-dns async dns: handle late udp creation 2022-04-24 06:48:50 +01:00
dhcpclient async dns: allow multiple servers and public add remove apis 2021-11-17 14:50:08 +00:00
fault-injection fault injection: pseudorandom 64-bit range support 2021-07-04 10:29:54 +01:00
metrics coverity: reorder NULL check 2022-05-04 08:42:32 +01:00
ntpclient Wextra 2021-07-04 10:29:54 +01:00
ota lws_ota 2022-03-25 08:18:30 +00:00
smd clean: avoid maybe-uninitialized 2024-01-16 07:15:30 +00:00
CMakeLists.txt lws_ota 2022-03-25 08:18:30 +00:00
README.md lws_system: helpers for attaching to existing event loop from other threads 2020-01-05 22:17:58 +00:00
system.c type comparisons: fixes 2021-01-05 10:56:38 +00:00

LWS System Helpers

Lws now has a little collection of helper utilities for common network-based functions necessary for normal device operation, eg, async DNS, ntpclient (necessary for tls validation), and DHCP client.

Conventions

If any system helper is enabled for build, lws creates an additional vhost "system" at Context Creation time. Wsi that are created for the system features are bound to this. In the context object, this is available as .vhost_system.

Attaching to an existing context from other threads

To simplify the case different pieces of code want to attach to a single lws_context at runtime, from different thread contexts, lws_system has an api via an lws_system operation function pointer where the other threads can use platform-specific locking to request callbacks to their own code from the lws event loop thread context safely.

For convenience, the callback can be delayed until the system has entered or passed a specified system state, eg, LWS_SYSTATE_OPERATIONAL so the code will only get called back after the network, ntpclient and auth have been done. Additionally an opaque pointer can be passed to the callback when it is called from the lws event loop context.

Implementing the system-specific locking

lws_system_ops_t struct has a member .attach

	int (*attach)(struct lws_context *context, int tsi, lws_attach_cb_t *cb,
		      lws_system_states_t state, void *opaque,
		      struct lws_attach_item **get);

This should be defined in user code as setting locking, then passing the arguments through to a non-threadsafe helper

int
__lws_system_attach(struct lws_context *context, int tsi, lws_attach_cb_t *cb,
		    lws_system_states_t state, void *opaque,
		    struct lws_attach_item **get);

that does the actual attach work. When it returns, the locking should be unlocked and the return passed back.

Attaching the callback request

User code should call the lws_system_ops_t .attach function like

	lws_system_get_ops(context)->attach(...);

The callback function which will be called from the lws event loop context should look like this

void my_callback(struct lws_context *context, int tsi, void *opaque);

with the callback function name passed into the (*attach)() call above. When the callback happens, the opaque user pointer set at the (*attach)() call is passed back to it as an argument.