2b35c0c28f
Having different include files that are needed (and which are inter-dependent) to create your own plugin, makes things harder than it needs to be. Therefore, all plugin header files (those for the "new" (1.4) plugin framework anyway) have been combined into one header file. Thus, developers now only have to download a single file and include that instead of having to figure out what files to download and what to include where. Taking the chance, the version number has been removed from the header file's name. This allows one to track changes made to the API via git (which is not quite as easy if you create a new file every time you make a change). |
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.. | ||
CMakeLists.txt | ||
Game.cpp | ||
Game.h | ||
gtav.cpp | ||
structs.h |